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I strongly recommend these for defending your towns and castles(more on that later). Rhodok Crossbowmen are dead-accurate in mid-close range, and reload fast enough to spam enemies down at long range, while not being awful at melee combat. The best ranged in the game are as follows: Rhodok Crossbowmen, Vaegir Marksmen, Sarranid Master Archers, Khergit Veteran Horse Archers. Only outclassed by Rhodok Sergeants in anti-cavalry. On the other end, Nord Huscarls are very, very good at killing everything. The problem is they're a bit weak against other infantry. Rhodok Sergeants are god tier anti-cavalry units, largely one-shotting them. The best infantry in the game are as follows: Nord Huscarls, Rhodok Sergeants. I personally prefer Mamluks because they sometimes spawn with bulawas that are almost as good as la chancla for knocking morons out and immediately selling them into slavery. The best cavalries in the game are as follows: Swadian Knights, Sarranid Mamluks. Now every troop of every faction is capable of something, but each kingdom specializes in something that sometimes geographically makes sense. The quest is entirely optional, but i recommend doing it for the troops and denars. That travelling merchant gave you a quest. Sea Raiders want skulls to drink from, and yours is looking mighty fine.
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The special bandits around their kingdoms are called Sea Raiders, a lovely band of Merrymen who will push your $hit in faster than you can say "I'll pay for free passage". Do NOT start with the Vaegirs or the Nords.
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The only thing to really mess up here is starting with the Vaegirs or Nords.
Though if you plan to become a lord, you should probably start where the kingdom you want to be a lord of is. Starting really isn't as important as you may think, as it doesn't affect relations with anyone. I recommend the wiki for you to see exactly what each one does.Īlright, now that you've gotten through the text, you have to decide where to start. Here's the kicker, it wasn't flavor text.That's right, all that mumbo jumbo you spammed through actually affects your starting stats and equipment. during the character creation, you may have noticed all that flavor text backstory you entered. Go to a lord /guild master (found in cities)and ask if they have a task for you.When you start the game, you will be a mercenary.You can also serve an ai in the game you do the same thing as in #8 but it is slightly on many things.When you become queen/king you can take over everything and rule the world but this is no easy task so try building alliances do in this order: take a city, make alliances, get lords on your side, take faction, repeat 2, 3, 4, and 5.If there is a tournament in town you can fight the other troops in the town and place bets if you win huge profit if you lose you lose renown.You do this by recruiting from villages or by taverns (hiring mercenaries).Each city has different prices for goods you can use this to trade between cities (you cannot buy/sell from castles).You do this by taking over a city/castle.If there is a battle going on you can help or harm a side by interfering with the battle (must be of enough renown).You do this by going to an enemy village and chose hostile actions then one of the 2-3 actions (depends on the relationship with a city).You do this by clicking an enemy unit or city/castle then you chose the option to attack ie: siege the castle.Build productive enterprises to earn income.Train yourself and your soldiers in training fields.Help people among the land by doing quests for them.
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